Web G L Context Event
The WebContextEvent interface is part of the WebGL API and is an interface for an event that is generated in response to a status change to the WebGL rendering context.
Inheritance
This interface inherits properties and methods from its parent interface,
Event
.Properties
This interface inherits properties from its parent interface,
Event
.WebGLContextEvent.statusMessage
- A read-only property containing additional information about the event.
Methods
This interface doesn't define any own methods, but inherits methods from its parent interface,
Event
.Examples
With the help of the
WEBGL_lose_context
extension, you can simulate the webglcontextlost
and webglcontextrestored
events:var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
canvas.addEventListener("webglcontextlost", function(e) {
console.log(e);
}, false);
gl.getExtension('WEBGL_lose_context').loseContext();
// WebGLContextEvent event with type "webglcontextlost" is logged.
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'WebGLContextEvent' in that specification. | Recommendation | Initial definition. |
Browser compatibility
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | 9 | 12 | 49 | 11 | 12 | 5.1 | No support |
Available in workers | No support | No support | No support1 | No support | No support | No support | No support |
1. This feature is experimentally implemented since Firefox 49; to activate it, in about:config, set gfx.offscreencanvas.enabled to true
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