Monday, 26 December 2016

WebGLFramebuffer


WebGLFramebuffer

The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.

Description

The WebGLFramebuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLFramebuffer objects, the following methods of the WebGLRenderingContext are useful:

Examples

Creating a frame buffer

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var buffer = gl.createFramebuffer();

Specifications

SpecificationStatusComment
WebGL 1.0
The definition of 'WebGLFramebuffer' in that specification.
RecommendationInitial definition.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafariServo
Basic Support9124.011125.1No support
Available in workersNo supportNo supportNo support1No supportNo supportNo supportNo support
1. This feature is experimentally implemented since Firefox 44; to activate it, in about:config, set gfx.offscreencanvas.enabled to true


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