Web G L Renderbuffer
The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or can be source or target of an rendering operation.
Description
The
WebGLRenderbuffer
object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLRenderbuffer
objects, the following methods of the WebGLRenderingContext
are useful:WebGLRenderingContext.bindRenderbuffer()
WebGLRenderingContext.createRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLRenderingContext.isRenderbuffer()
Examples
Creating a render buffer
var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var buffer = gl.createRenderbuffer();
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'WebGLRenderbuffer' in that specification. | Recommendation | Initial definition. |
Browser compatibility
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
Available in workers | No support | No support | No support1 | No support | No support | No support | No support |
1. This feature is experimentally implemented since Firefox 44; to activate it, in about:config, set gfx.offscreencanvas.enabled to true
See also
WebGLRenderingContext.bindRenderbuffer()
WebGLRenderingContext.createRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLRenderingContext.isRenderbuffer()
- Other buffers:
WebGLBuffer
,WebGLFramebuffer
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